Meta

Pages

About O:PUG Contact Us

Categories

Board Games Cartoon Dev Blog Gaming Miscellanea Movies Operation: SimPUG Podcast Stream Archive Tech The Oracle Video Podcast

Archives

March 2019 February 2019 January 2019 December 2018 November 2018 October 2018 September 2018 August 2018 July 2018 June 2018 May 2018 April 2018 March 2018 February 2018 January 2018 December 2017 November 2017 October 2017 September 2017 August 2017 July 2017 June 2017 May 2017 April 2017 March 2017 February 2017 January 2017 December 2016 November 2016 October 2016 September 2016 August 2016 July 2016 June 2016 May 2016 April 2016 March 2016 February 2016 January 2016 December 2015 November 2015 October 2015 September 2015 August 2015
Video games! Podcasts! Cartoons! Puppets! Nerd stuff!

Further Thoughts on Destiny/ by /

30 Mar

These are things that I have thought about in the hours that I’ve played in Destiny since The Podcast¬†(Linked here for clarity.)

I can feel the rougher edges of the Social Hub in Destiny starting to wear off. I know where the majority of the quest people are now, and can usually discern them from the background vendors and idle players. I still don’t like having to go there frequently, as it still feels disruptive to the rest of the game, but I’m at least minimizing the time I need to be there.

As was discussed in the O:P Discord server, I think Bungee really dropped the ball on the level 25 boost they packaged in with the Legendary Edition. There should be a notification that it will kill the quest-based on-boarding (if it actually does) or Bungee should have had it continue with the hyper-explanations and given players on their second character an option to opt-out of it. If a lot of confusion on my part was due to the boost, it was because the boost and it’s effects were not adequately explained. At least, that’s my feeling.

And lastly, and forever, why would anyone make your quest hud element disappear after a period of time? I *hate* having to pull out ghost to figure out where I’m going next. That is janky as hell, and there should at least be an option to make the marker persistent. Also, why the hell can’t I fire a side-arm while on a Sparrow? That would be cool as hell!

No Comments

Leave a Reply