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Ep 2 Dev Blog #11 — Stay on Target/ by /

20 Jul

Almost there…

This past week, all of the character animation for Ep 2 was completed. Now it’s down to some (fairly involved) VFX work, end credits, a final audio pass, and Ep 2 will be ready to be released into the wild.

After that? My plan was always to take a bit of a break from the cartoon to get the streaming stuff launched, primarily the long-suffering board game rig, then start on Ep 3. Ultimately the goal for this year is to get 2 & 3 out the door and build as much of an audience as we can, so I feel confident that we’re firmly on that path.

Speaking of which since the release of Ep 2 is so close I thought it would be a good time to launch us on Newgrounds, and I’m super pleased with the response. I put the pilot up at the beginning of the week and not only do we now have almost as many views as it does on YouTube (after 1.5 years) but plenty of people voted on it and it has a 3.58/5 score. People actually like it. I can’t express how grateful I am to get that feedback. Being a small creator it’s nearly impossible to get heard online, and most of the time you’re putting in hours of work that you shoot off into the void and never know if anyone sees it. The fact that I know hundreds of people watched the pilot and many of them enjoyed it is the best feeling in the world, and makes all the rest of it worth it.

Some artists lean into the sentiment that “I make art for myself, not for other people”. I’ve never trusted that idea. If that were true, then that artist would never release anything to the public. As a creator I *do* care that other people enjoy my work. It’s the only reason I do it in the first place. In my case, I want to make people laugh, and I’m willing to devote hundreds of hours and thousands of dollars to do that. Thanks to Newgrounds it seems like, at least in part, that’s being fulfilled.

Best. Feeling. Ever.

(Here’s the Newgrounds link if you haven’t visited it yet. Hint. Hint.)

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