Media producers face many challenges, depending on the requirements of the project. When Ridley Scott directed Blade Runner his challenge was to create a world of such texture and depth that suspension of disbelief would not be required. His production … Read the rest
This week has been all about lip-sync. Let’s talk about lip-sync.
In cutout-style animation like O:P, most of the actual animation is done via motion tweening — limb joints, body bends, walking, etc, are keyframed. The object position/rotation starts on … Read the rest