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Stuff For Nerds!

Archive for November, 2018

30 Nov

Dev Blog 28 — Puppet Regime


An uneven week, owing largely to delivery delays and my own poor sleep cycle, but I continue to stagger erratically into the future.

On the cartoon front, the goatmen models continue to develop. The 3/4 view now has full lip-sync … Read the rest

23 Nov

Dev Blog 27 — Lurching Forward


Last week didn’t exist. Okay it did, but I had to take care of some very un-fun medical stuff that required time so I didn’t get a whole lot done. Happy to report everything is fine and this week I … Read the rest

9 Nov

November Movie Preview


November! American Thanksgiving! Blockbusters! Awards bait! Well, usually. Honestly, this is a pretty rough month. Most of the big films have been getting very disappointing reviews, so consider this a warning to what’s ahead. Still, stiff upper lip, what what!… Read the rest

9 Nov

Dev Blog 26 — Team 24 FPS


Two good milestones this week.

– Scene 1 of ep 3 of the cartoon is done. Even though it’s short, it features some more sophisticated composition and camera work than we normally do, and I’m pretty happy with the results. … Read the rest

2 Nov

Dev Blog 25 — Ok, Let’s Talk About Puppets


In 1983, I got to operate a real, screen-used Fraggle. It’s a story I’ve recounted numerous times so I won’t go into detail again (I’m sure I’ve told the story on the podcast at least once) but it was the … Read the rest